Lillapad

Lillapad

Lillapad

Gameplay animations
Character rigging
Blendshapes / Morph targets
Animation blueprints
Land detection logic

Gameplay animations
Character rigging
Blendshapes / Morph targets
Animation blueprints
Land detection logic

FULL VIDEO


Morph Targets

Morph targets values were created in Maya with blenshapes.


In the Animation blueprint, the curves are

set through parameters by player variables.

Morph targets values were created

in Maya with blenshapes.


In the Animation blueprint, the curves are

set through parameters by player variables.



Land Detection



Land
Detection



Land Detection


Two tilted line traces detect

if the floor behind or at the front is a ramp.

When the ramp is detected behind, it hides the front trace to avoid both hitting at the same time.


When the ramp is detected behind, it hides the front trace to

avoid both hitting at the same time.


Two tilted line traces detect

if the floor behind or at the front is a ramp.

When the ramp is detected behind, it hides the front

trace to avoid both hitting at the same time.




Maya Rig


Maya Rig


Maya Rig

Maya Rig

Rig with IK/FK limbs and torso in Maya.

Rig with IK/FK limbs and torso in Maya.



Animation Blueprint



Animation
Blueprint



Animation Blueprint



Animation Blueprint


Simple State Machine with easy readability

Simple State Machine with easy readability

Tongue action is handled with a Montage on the upper body

Tongue action is handled with a

Montage on the upper body