
Lillapad
Lillapad
Lillapad
Gameplay animations
Character rigging
Blendshapes / Morph targets
Animation blueprints
Land detection logic
Gameplay animations
Character rigging
Blendshapes / Morph targets
Animation blueprints
Land detection logic
FULL VIDEO

Morph Targets
Morph targets values were created in Maya with blenshapes.
In the Animation blueprint, the curves are
set through parameters by player variables.
Morph targets values were created
in Maya with blenshapes.
In the Animation blueprint, the curves are
set through parameters by player variables.




Land Detection
Land
Detection
Land Detection
Two tilted line traces detect
if the floor behind or at the front is a ramp.
When the ramp is detected behind, it hides the front trace to avoid both hitting at the same time.
When the ramp is detected behind, it hides the front trace to
avoid both hitting at the same time.
Two tilted line traces detect
if the floor behind or at the front is a ramp.
When the ramp is detected behind, it hides the front
trace to avoid both hitting at the same time.








Maya Rig
Maya Rig
Maya Rig
Maya Rig
Rig with IK/FK limbs and torso in Maya.
Rig with IK/FK limbs and torso in Maya.
Animation Blueprint
Animation
Blueprint
Animation Blueprint
Animation Blueprint




Simple State Machine with easy readability
Simple State Machine with easy readability




Tongue action is handled with a Montage on the upper body
Tongue action is handled with a
Montage on the upper body